Yes, MonoGame is fine, its very capable and should be suitable for a 2d side scroller. Will you make your game fast enough? Maybe or maybe not, that has far more to do with you than with your choice of engine or framework. yeah MonoGame is good, I use it for my game.
Is MonoGame easier than Unity?
In general I prefer MonoGame because its more hands on, its more flexible. But because the game is in 3D, I switched to Unity to have all the ease of having a rendering engine and material system -- it just handles all the added complexity of doing something in 3D.
What is MonoGame used for?
MonoGame is a free and open source C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems. It supports iOS, Android, macOS, tvOS, Linux, PlayStation 4, PlayStation Vita, Xbox One and Nintendo Switch.
How do you use sprite sheets in Monogame?
Heres how it works – you take your individual animation frames (of characters, objects, etc.), and drag and drop them into TexturePacker. Then TexturePacker combines them into sprite sheets, which you can then load into your game.
What counts as a game engine?
A game engine is a software framework primarily designed for the development of video games, and generally includes relevant libraries and support programs. The engine terminology is similar to the term software engine used in the software industry.